DX11 SET DEPTH STENCIL STATE

Sets the depth stencil state of the given shader technique, making it be applied to all meshes
rendered using said technique. Can be changed during runtime.

  Syntax
DX11 SET DEPTH STENCIL STATE shaderTechnique, depthStencilState
  Parameters
shaderTechnique
Dword
The shader technique to set the blend state of.
depthStencilState
Dword
The depth stencil state to set for the given shader technique.

  Returns

This function does not return a value.

  See also

SHADERTECHNIQUE Functions Menu
DX11 Function Categories